First-person 3D soccer, eleven a side. You're the fox captain: run it down, look up, and launch it into the big goal.
The star by each club is its team rating.
Games are private. Only a friend with your code can join.
Game code
140 yards end line to end line, 70 yards wide, boarded on all four sides. A goal 10 yards wide and 3 yards tall sits in the middle of each end line.
Eleven a side in a 4-3-3: a keeper in cream, four defenders, three midfielders and three forwards. You start as the #9: every club's captain is a fox. You never play keeper. Three minutes or first to 7. Tied at the horn goes to Sudden Goal. After a goal, the team that got scored on kicks off (the computer always passes its kickoff), and the other team waits outside the centre circle until the orb is touched.
Run into the orb to take it; it stays at your feet until you pass, shoot, or a defender steals it. Hold kick to power up, let go to strike, and kick near a dribbler to poke it away. Look up before you kick to loft it long, look further down to keep it on the grass.
Pass and through balls find a teammate in the direction you face. Chip lifts it softly over the keeper. Scoop pops it up, the rainbow flick sends it over your own head, and the elastico, roulette and stepover get you past a defender. Header and bicycle kick strike balls out of the air. Slide tackles knock the orb loose and can take a player off his feet.
Goal = 1. Bank Goal = 2 if it hit a board or post after your last touch. Own Goal = 1 to the attackers if a defender touched it last.
A ref follows play and calls fouls, handballs and offsides. Bad slide tackles earn a yellow, a second yellow is a red, and a foul in the box is a penalty.
Twenty clubs, nineteen matchdays. Win = 3 points, draw = 1. The other matches are played at the same time, and your season is saved on this device.
On one computer, two players share the keyboard in split screen. Online, one player hosts and shares a 4-letter code, the other joins with it, and you control opposite teams in real time. Chat is quick phrases only.
Run into the orb to take it. Score in the far goal. When a teammate gets the orb you become him.
| Move | Keyboard and mouse | 2 players: left | 2 players: right | Touch | What it does |
|---|---|---|---|---|---|
| Run | W A S D or arrows | W / S, turn A / D | ↑ / ↓, turn ← / → | Drag on the left | Move around. Backpedalling is slower. |
| Look and aim | Mouse (click the view first) | R / F | [ / ' | Drag on the right | Where you look is where you kick. Look up to lift it, down to keep it low. |
| Sprint | Shift | Left Shift | Right Shift | Drag far | Faster, but drains the stamina bar. |
| Shoot (hold) | Space or left mouse | Space | Enter | SHOOT, or tap on the right | Hold for power, let go to strike. |
| Pass | E or right mouse | Q | U | PASS | Ground pass to the teammate you're facing, played into his run. Long ones go in the air. |
| Through ball | T | 1 | Y | THRU | Plays it into space ahead of your most forward teammate. |
| Chip (hold) | C | E | I | CHIP | Soft and high so it drops over the keeper. |
| Header | Q | 2 | N | HEAD | Jump and nod a high ball toward where you look. |
| Bicycle kick | B | B | M | TRICKS ▸ Bicycle | An overhead volley for balls in the air. |
| Scoop | F | V | O | TRICKS ▸ Scoop | Pops the orb up in front of you. |
| Rainbow flick | R | C | L | TRICKS ▸ Rainbow | Flicks it up behind you, over your head and ahead. |
| Elastico | Z | X | K | TRICKS ▸ Elastico | Out, snap back in, cut the other way. Hold left or right to pick the side. |
| Roulette | V | G | P | TRICKS ▸ Roulette | A full 360 spin with the orb. |
| Stepover | G | T | H | TRICKS ▸ Stepover | Fakes out nearby defenders so they freeze for a moment. |
| Slide tackle | X | Z | J | SLIDE | Slides in to knock the orb loose. Can trip players too. |
| Pause | Esc or P | Esc | ⏸ button | Stops the match (online matches keep going). | |